Unique gear any class can equip.
The Butcher's Cleaver — Unique 1H Axe. Lucky Hit: When you Critically Strike an enemy you have up to a 100.0% chance to Fear and Slow them by [61 - 75]% for 4.0 seconds.
The Butcher's Cleaver Unique 1H Axe
Lucky Hit: When you Critically Strike an enemy you have up to a 100.0% chance to Fear and Slow them by [61 - 75]% for 4.0 seconds.
Banished Lord's Talisman — Unique Amulet. After you spend 275.0 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal x[20 - 60]% increased damage.
Banished Lord's Talisman Unique Amulet
After you spend 275.0 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal x[20 - 60]% increased damage.
Penitent Greaves — Unique Boots. You leave behind a trail of frost that Chills enemies. You deal x[12 - 15]% more damage to Chilled enemies.
Penitent Greaves Unique Boots
You leave behind a trail of frost that Chills enemies. You deal x[12 - 15]% more damage to Chilled enemies.
Flickerstep — Unique Boots. Each enemy you Evade through reduces your active Ultimate Cooldown by [2 - 4] seconds, up to 10.0 seconds.
Each enemy you Evade through reduces your active Ultimate Cooldown by [2 - 4] seconds, up to 10.0 seconds.
Yen's Blessing — Unique Boots. Casting a Skill has a [20 - 30]% chance to cast a Non-Mobility, Non-Ultimate Skill that is currently on Cooldown. This effect can only occur once every 12.0 seconds.
Yen's Blessing Unique Boots
Casting a Skill has a [20 - 30]% chance to cast a Non-Mobility, Non-Ultimate Skill that is currently on Cooldown. This effect can only occur once every 12.0 seconds.
Yen's Blessing — Unique Boots. Casting a Skill has a [40.0 - 60.0]% chance to cast a non-Mobility, non-Ultimate Skill that is currently on Cooldown. This effect can only happen once every 12 seconds.
Yen's Blessing Unique Boots
Casting a Skill has a [40.0 - 60.0]% chance to cast a non-Mobility, non-Ultimate Skill that is currently on Cooldown. This effect can only happen once every 12 seconds.
Razorplate — Unique Chest Armor. Gain [IP900 Scaled] Thorns.
Razorplate Unique Chest Armor
Gain [IP900 Scaled] Thorns.
Soulbrand — Unique Chest Armor. Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200.0% of the healing for 4.0 seconds. While you have a Barrier, you gain [10 - 20]% Damage Reduction.
Soulbrand Unique Chest Armor
Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200.0% of the healing for 4.0 seconds. While you have a Barrier, you gain [10 - 20]% Damage Reduction.
Fists of Fate — Unique Gloves. Your attacks randomly deal 1% to [200 - 300]% of their normal damage.
Fists of Fate Unique Gloves
Your attacks randomly deal 1% to [200 - 300]% of their normal damage.
Frostburn — Unique Gloves. Lucky Hit: Up to a [15 - 25]% chance to Freeze enemies for 2.0 seconds.
Lucky Hit: Up to a [15 - 25]% chance to Freeze enemies for 2.0 seconds.
Paingorger's Gauntlets — Unique Gloves. Damaging enemies with a Non-Basic Skill cast marks them for 3.0 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing x[100 - 200]% increased damage.
Paingorger's Gauntlets Unique Gloves
Damaging enemies with a Non-Basic Skill cast marks them for 3.0 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing x[100 - 200]% increased damage.
Godslayer Crown — Unique Helm. When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it Pulls In Nearby enemies. You deal x[30 - 60]% increased damage to them for 3.0 seconds. This effect can only occur once every 12.0 seconds.
Godslayer Crown Unique Helm
When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it Pulls In Nearby enemies. You deal x[30 - 60]% increased damage to them for 3.0 seconds. This effect can only occur once every 12.0 seconds.
Temerity — Unique Pants. Effects that Heal you beyond 100.0% Life grant you a Barrier up to [40 - 80]% of your Maximum Life that lasts for 8.0 seconds. Potions can be used while at full Life.
Effects that Heal you beyond 100.0% Life grant you a Barrier up to [40 - 80]% of your Maximum Life that lasts for 8.0 seconds. Potions can be used while at full Life.
Tassets of the Dawning Sky — Unique Pants. When you take damage from a Non-Physical damage type, you gain +[8 - 12]% Maximum Resistance to that damage type for 6.0 seconds. This effect can only apply to one damage type at a time.
Tassets of the Dawning Sky Unique Pants
When you take damage from a Non-Physical damage type, you gain +[8 - 12]% Maximum Resistance to that damage type for 6.0 seconds. This effect can only apply to one damage type at a time.
Tibault's Will — Unique Pants. You deal x[10 - 20]% increased damage while Unstoppable and for 5.0 seconds after. When you become Unstoppable, gain 50.0 of your Primary Resource.
Tibault's Will Unique Pants
You deal x[10 - 20]% increased damage while Unstoppable and for 5.0 seconds after. When you become Unstoppable, gain 50.0 of your Primary Resource.
Mother's Embrace — Unique Ring. If a Core Skill hits 4.0 or more enemies, [30 - 50]% of the Resource cost is refunded.
Mother's Embrace Unique Ring
If a Core Skill hits 4.0 or more enemies, [30 - 50]% of the Resource cost is refunded.
X'Fal's Corroded Signet — Unique Ring. Lucky Hit: Your damage over time effects have up to a 50.0% chance to erupt, dealing [IP900 Scaled]% damage of the same type to surrounding enemies.
X'Fal's Corroded Signet Unique Ring
Lucky Hit: Your damage over time effects have up to a 50.0% chance to erupt, dealing [IP900 Scaled]% damage of the same type to surrounding enemies.
Shard of Verathiel — Unique 1H Sword. Basic Skills deal [50 - 200]% increased damage but consume 25 Primary Resource.
Shard of Verathiel Unique 1H Sword
Basic Skills deal [50 - 200]% increased damage but consume 25 Primary Resource.
Locran's Talisman — Unique Amulet. Skills gain [0.10 - 0.40]% Critical Strike Chance per point of Primary Resource you have when cast, up to 100%.
Locran's Talisman Unique Amulet
Skills gain [0.10 - 0.40]% Critical Strike Chance per point of Primary Resource you have when cast, up to 100%.
Rakanoth's Wake — Unique Boots. When you cast a Skill with a Cooldown, you explode dealing [IP900 Scaled] Fire damage.
Rakanoth's Wake Unique Boots
When you cast a Skill with a Cooldown, you explode dealing [IP900 Scaled] Fire damage.
Basilisk — Unique Helm. Petrifies target dealing [10 - 25]% increased Physical damage.
Petrifies target dealing [10 - 25]% increased Physical damage.
Endurant Faith — Unique Chest Armor. Distributes [10 - 30]% of damage taken over 3 seconds as damage over time.
Endurant Faith Unique Chest Armor
Distributes [10 - 30]% of damage taken over 3 seconds as damage over time.
Crown of Lucion — Unique Helm. Each time you cast a Skill with a Resource Cost, its Resource Cost is increased by [5 - 15]% and your damage is increased by [10 - 25]% for 4 seconds, stacking up to 5 times.
Crown of Lucion Unique Helm
Each time you cast a Skill with a Resource Cost, its Resource Cost is increased by [5 - 15]% and your damage is increased by [10 - 25]% for 4 seconds, stacking up to 5 times.